Space at the Table: Education, Enjoyment, or Both?
Whether battling aliens, flying spaceships or visiting other worlds, game designers love to use SPACE as a theme. At this event, scientists, engineers, and educators working in the space industry discuss using games as a tool to both inspire and teach about space science, astronomy, and technology. How much can a game teach? Does adding realism and science make a game more/less fun? We’re all gamers and we’re over the moon about space. So bring those far-out ideas, and let’s chat!
Elizabeth Ferrara [Associate Research Scientist, University of Maryland], Neal Sofge [Hibernation Vat Manager, Fat Messiah Games], Barb Mattson [Science Communications Specialist, University of Maryland], Tyrel Johnson [George Mason University, Research Associate Professor]