D&D Adventurers League: Escape from Elturel [Levels 1-2]

Damnation! The Companion that once stood as a beacon of hope and goodness above the city of Elturel has been extinguished and the entire city—along with its denizens—have been drawn into Avernus, the first layer of the Nine Hells! While those fortunate enough to have been outside of the city’s walls during its departure have been spared that fate, but they’re not yet out of danger! The refugees formed a caravan bound for the nearby city of Baldur’s Gate. Can you keep them safe from devils, bandits, and one another until they reach safety?


Bring your own character, or use available pre-gen characters. No registration required. Interested players should head to the RPG Hall (Hall G) prior to event start time. Admission to event will be on first-come, first-served basis. While in pre-event queue, player groupings will be formed and assigned a table number.


Event run by The Role Initiative. Interested DMs can apply here