D&D Adventurers League: Stopped at the Gate [Tier 1]

It’s been a long, arduous trip, but you’re finally here—Baldur’s Gate. You’re not out of peril yet, however, even if you’re leaving the lawless wilds behind you, the streets of the Gate still run red with blood. But you quickly find that arriving at the city wasn’t the biggest challenge at all, now you must convince the city’s rulers to grant asylum to you and those in your charge. Part One of the Betrayal is in the Blood series of adventures.


Bring your own character, or use available pre-gen characters.


No registration required. Interested players should head to the RPG Hall (Hall G) prior to event start time. Admission to event will be on first-come, first-served basis. While in pre-event queue, player groupings will be formed and assigned a table number.


Event run by The Role Initiative. Interested DMs can apply here